Final Fantasy VII Remake not only made visual changes on the original game, it also brought a different breath to the story. The game’s evil character, Sephiroth, does not appear until the second half of the story, making it the most interesting and interesting difference from the original of Final Fantasy VII Remake. First of all, let’s mention that you can get SPOILER about Final Fantasy VII Remake in the article. If you have not played the game, we do not recommend that you read it. Final Fantasy VII Remake does not deviate from the original game’s story line There was an obvious problem when Square Enix announced that Final Fantasy VII Remake would be episode-based and that the first game would take place entirely in Midgar. We couldn’t see the main bad character of the game. The story’s villain Sephiroth appears to the Cloud as a ghostly feature throughout the entire game. On the other hand, mysterious spirits prevent characters from taking certain actions. At this point, the final boss of Final Fantasy VII Remake comes out as Whispers of Fate, since we don’t have to fight Sephiroth. Whispers of Fate exists to protect “fate”. Fate here means continuity of the original game. In the original game, Cloud and Aerith escape when they meet the Turks after they blow up Mako Reactor 5 in the church. So the spirits force them to flee. At the end of the game, Sephiroth kills Barret. Spirits can’t have it because that’s not what it should be, so they revive it. Whispers are the factors that change the story of Final Fantasy VII and do not suit anyone. Whisperers get the story of Final Fantasy Remake on track Players who play the story for the first time cannot see these details, but there is a tension between what they know for returners and how the game changes things. When the story changes, the Whispers are there to make sure this doesn’t happen. So they’re there to protect the story that even people who have never played FFVII know roughly. The game ends with a battle against Sephiroth, but the characters have to defeat the Whispers of Fate first to challenge him. Up to this point, the characters witness the line of the original game. Cloud sees Aeirth dead. The whole group watches Red XIII and their children through the ruins of the old world. They make conscious decisions to fight fate, overcome whispers and make their own routes. When the whispers are eaten, the changes cannot be blocked. The characters are not sure what the future will bring in the wide and open world outside Midgar. It starts to rain and we come across the image of a character who must die. There is a clue that there is only one story in Final Fantasy VII Remake, but with different timelines in the story. The “Unknown Journey Will Continue” text on the screen reveals that the future is open to change and continuity is not as important as telling a good story at this stage.

Successful Solution To Final Fantasy VII Remake s Bad Character Problem - 44