The recipe used is very similar to that of Resident Evil 2 Remake. The gameplay has been modernized and shines for its very high quality, while the events of history are better tied. However, not everything is rosy in the gameplay, especially for longtime fans. Want to know all about the positive and negative points of the launch? Check out the full review of Resident Evil 3 Remake in the following review. An easier to digest story The plot takes place in Raccoon City, before the events experienced by Leon S. Kennedy and Claire Redfield in the previous game. Long-time players must recognize scenarios, characters, enemies and developments, but everything has been designed to offer a more linear narrative experience. This means that there are no selectable campaigns as happened in Resident Evil 2, avoiding possible holes in the script and doubts about the correct order of the facts. Just like in the classic, Jill Valentine meets Carlos Oliveira, a veteran soldier linked to the U.B.C.S. – Umbrella Biohazard Countermeasure Service, or Umbrella’s Biohazard Countermeasure Service. Instead of being playable in a separate campaign, he has his moments dedicated to the story unfolding and his participation is bigger and much more interesting than in the original game. Capcom has clearly learned its lesson from the story of Resident Evil 2 Remake and offers one of the best narrative experiences in the franchise, but a single campaign can give the impression that the game should have more content. Traditionally, the titles in the series are some of the favorites for speedrun and walkthrough, so they allow for quick zeroes with the right strategies, but many players can feel that the game happens faster than it should even without stepping up the pace. The zeroing time, even in a first game, can vary from five to eight hours watching the scenes, collecting all the items of the scenarios and exploring a lot. This, added to the full price for which the game is sold on consoles (R $ 249) and cuts in content compared to the original PS1 title, can upset many players who were with high expectations. One of the best gameplay in the series Despite the short duration of the game, the point where it shines is the gameplay. Its premise follows what was seen in Resident Evil 2 Remake, with a camera behind the protagonists, but the characters act more responsively and have unique mechanics that help from start to finish. Jill Valentine, as in the classic, has the ability to dodge. If the move is made at the moment the player is about to be hit, she is able to aim directly at the enemy’s weak point. Carlos Oliveira, in turn, has a shoulder that, if it is also done at the right moment, is replaced by a powerful punch that knocks down the zombies. These mechanics give even more personality to the pair of protagonists and take time to be mastered. All of this adds up to the fact that the game is more action-oriented, but without leaving some scares aside. Resident Evil 2 Remake had a much more frightening atmosphere, but here, we already have a more dynamic and explosive game. This may sound like bad news to fans of the series’ puzzles, which have been almost completely overlooked. The most the game demands is to search for keys and interact with devices to continue the story. There are times that allow a thorough exploration of the scenario, but some players may be frustrated when they return to a scenario and realize that paths have been closed to force a direct and scripted progression. So it’s important to make sure you’ve done everything you want before moving on. Some small inventory optimizations have also been made, allowing the player to combine items from the moment they are collected. This prevents him from having to open the inventory again after finding something to check or combine with something he has already saved. Regarding the graphics, they are not very different from the previous game and also use the RE Engine as a base, but it is notable that there were improvements in the models of the characters and especially in the lighting of the scenario, which now seems to be open by itself. pass on the streets of Raccoon City. The audio also follows the quality level and allows, in many moments, the player to orient himself only with the grunts and other noises that happen in the environment. Nemesis is not so striking and there are considerable content cuts Since fans came across the Tyrant, also known as Mr. X, in Resident Evil 2 Remake, the first question that came to mind was what Nemesis would look like with this gameplay formula, as a true relentless pursuer. Expectations were high and this may have been one of the biggest mistakes, as the main antagonist is not as striking as it could be. Nemesis is constant throughout the narrative, but the moment when he actively participates as a stalker, while the player has to solve problems through the scenario, is at the beginning of the game – depicted in the demo version made available for free by Capcom. All of his other appearances are scripted or part of boss battles that, while very well done, take the sense of urgency out of the classic. The Tyrant is a much more interesting stalker in practice. When Nemesis appears in his role as a stalker, it is clear that he is not as “honest” as Mr. X. The ultimate biological weapon teleports in front of the player with great leaps without thinking twice, in addition to running towards him to deliver strong punches and grips. He can also pull the player at a distance with his tentacles at any time, requiring precision dodging to avoid being hit. Its arsenal is quite complex, but little used in practice by the quick passage. Scenarios always have immediate responses to Nemesis. The generators emit a big shock in the area if they are shot, explosive barrels that drop the character immediately and even weapons, ammunition and heavy equipment, such as grenades, which also exist in abundance. This makes it quite easy to deal with the antagonist and maybe the game shouldn’t be so nice, even in the highest difficulties, to make it more threatening. Capcom, however, was free to dare in many ways with Nemesis. Several surprises are in store for players and this makes the experience unprecedented even for those who have the original title memorized inside out. Speaking of memorized, some events have been altered to allow a better connection with the reimagination of Resident Evil 2. Although the term “reimagination” is also the most suitable for Resident Evil 3 Remake, the game also did not get rid of content cuts, that are impossible for fans to miss. Environments such as the clock tower, cemetery, park and gas station have been removed. Some appear only as brief references during the course of the plot. In practice, new players won’t even know about these environments and won’t miss them, but fervent fans won’t be able to ignore that. These cuts make even less sense if the duration of the game is taken into account. It would be possible to add these environments to increase the playing time, in addition to reworking enemies, like Grave Digger, which is not in the game. The Raccoon City police station itself makes a timid return, with several doors closed. The lack of puzzles also contributes to this feeling and turns Resident Evil 3 Remake into a legitimate “move on”. Resident Evil Resistance is an unusual and interesting bet As a way to give players reasons to invest in the game, Resident Evil Resistance is a competent online component that is included in the full game. He adopts the asymmetric online multiplayer formula, in which four players are survivors, who must accomplish objectives on three “floors” of the scenario to open the escape gate, while the fifth user is a villain behind the scene, who is able to summon zombies and traps to stop them at all costs. The modality resembles games like Dead By Daylight and Friday the 13th: The Game, but with the setting of Resident Evil and iconic villains. The survivors are new figures, but the heroine Jill Valentine has already been confirmed and should also be added to the cast for free on April 17. Each character has an arsenal of special skills and team composition is important for an effective strategy. It is quite fun to get together with friends to accomplish the objectives and the games earn points that serve to unlock new skills and cosmetic items. In this launch period, however, there are problems with the queue to look for games as a villain. The waiting time can be up to thirty minutes and Capcom has already stated that it is working to resolve the issue. In addition, it can be very common to find foreign players because there is no matchmaking filter, yielding matches with an unstable connection. It is clear that Resident Evil Resistance was added to the package as a way to compensate for the somewhat precarious replay factor of the main game, which only has higher difficulties that add more enemies and increase damage and defense. The mode may not appeal to all tastes, but it is worth the test with friends and can yield hours of fun. Conclusion Resident Evil 3 Remake gets it right in the story, graphics, sound and gameplay, but high expectations after the good reception of the previous title can hurt the experience, especially for longtime fans. The lack of puzzles and the short period in which Nemesis acts as a stalker may disappoint those who would like to experience the antagonist and the surroundings of Raccoon City a little more. In the end, what prevails is a bitter taste of “I want more” and the subsequent zeroes may not supply this feeling. The game brings as positive points the revised gameplay, the story with a well-tied script and the best development of the secondary characters. Brazilian Portuguese subtitles, graphics and sound quality are also positively surprising. On the other hand, the title falls short in relation to Nemesis, who has little time as a stalker, and the short duration of the campaign. Other negative aspects are the lack of traditional puzzles in the series and cuts of scenarios and enemies from the original game.
